Gather n Guard
KNOWN BUGS (It's janky):
- Score, money, and enemy spawn rate don't reset after each playthrough (oops) - please refresh page if you want to play again!
- if you have multiple turrets shooting at an enemy as it dies, you will get multiple points for the kill (oops again)
Your base is under attack!
Collect money by gathering resources and selling them at your base.
Money can be spent to build towers on designated spots.
The more enemies you defeat, the faster they appear!
Note: you can also GATHER taxes from your base, providing you with capital at the expense of your base's health.
Movement: WASD
Build / Gather: E
The player will automatically attack enemies if they are nearby.
My entry for the Brackeys25.2 game jam. The theme was 'risk it for the biscuit', I made simple tower defense game where you could risk the integrity of your base for more money (allowing you to build more towers to defend)
Assets:
- Graphics by Kenney
- juhanijunkala.com composed the music
- AntumDeluge and Qubodup created the sound effects
I had high hopes for this game, but due to time constraints I had to leave a lot on the cutting room floor.
The entry only has one type of enemy, two types of gather-able resource, and one type of tower.
I wanted to be able to construct units that the player could give commands (similar to an RTS game), a day/night cycle (having enemies only spawn at night) and an upgrade system. Lot's of this was left in a partially complete state in the code.
Anyway, hope you enjoy the mini game I made!
| Status | Released |
| Platforms | HTML5 |
| Author | gregrichardson |
| Genre | Strategy |
| Made with | Godot |
| Tags | Real time strategy, Tower Defense |





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